View Full Version : book recommendations
03-25-2005, 01:19 PM
since I want to start on developing shaders with opengl I need some good resources to start with. could you recommend some books or web sites
03-27-2005, 01:15 AM
For learning about GLSL try these.
Lighthouse GLSL Tutorials (http://www.lighthouse3d.com/opengl/glsl/)
ShaderTech (formally cgShader.org) (http://www.cgshaders.org/) 3 pages of GLSL articles, forum etc.
Clockwork Tutorials (http://www.clockworkcoders.com/oglsl/tutorials.html)
3D Shaders.com (http://www.3dshaders.com/) Home of the Orange GLSL Book. The following two chapters are online and well worth reading.
Chapter 6 of the Orange Book (http://www.aw-bc.com/samplechapter/0321197895.pdf)
Chapter 3 of the Orange Book (http://developer.3dlabs.com/openGL2/whitepapers/GLSLfeatures.pdf)
Opengl Shading Langauge (http://www.opengl.org/documentation/oglsl.html)
Hope this helps
03-27-2005, 02:15 AM
thanks I ordered myself the opengl shading manual yesterday - all what is missing is a opengl 2.0 compliant graphic card :) but this is in the pipe
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