goto the nvidia devleoper website they had a pdf with the new driver support, one of the things they list is what shader functions have been renamed changed in the transition from ARB->2.0.
IMHO the 2.0 version is far better than the ARB version
I’m glad that it wasn’t changed much.
I forgot to mention that the thing that is confusing is that they are using the words program and shader in this version. Instead of program, I would havew called it a shader set or shader group.
I forgot to mention that the thing that is confusing is that they are using the words program and shader in this version.
The ARB version did the same thing. glslang has always used the terms shader and program. Shaders are like compiled object files, while programs are like executables.