IM getting no GL_EXT_Texture_env_dot3 support error
and GL_invalid_enum & reenry at display
How can I fix this ?, here my systems specs from OpneGL Viewer.
System Info
Windows XP Professional
Vendor
Intel
1.1.2 - Build 4.13.01.3196
Renderer
Intel 810/810E
Extensions
GL_ARB_multitexture
GL_ARB_texture_env_add
GL_ARB_transpose_matrix
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_cull_vertex
GL_EXT_fog_coord
GL_EXT_packed_pixels
GL_EXT_packed_pixels_12
GL_EXT_paletted_texture
GL_EXT_rescale_normal
GL_EXT_stencil_wrap
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_filter_anisotropic
GL_IBM_texture_mirrored_repeat
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_EXT_swap_control
Core features
OpenGL driver version check (Current: 6.13.01.3196 , Latest known: 6.13.01.3196 ):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.
Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache transformed vertices.
No paletted texture support
This may cause performance loss in some older applications.
Multitexture support
This feature accelerates complex rendering such as lightmaps or environment mapping.
No secondary color support
Some applications may not render polygon highlights correctly.
No S3TC compression support
This may cause performance loss in some applications.
No texture edge clamp support
This feature adds clamping control to edge texel filtering. Some programs may not render textures correctly (black line on borders.)
No vertex program support
This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature.
No fragment program support
This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.
Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.
No OpenGL Shading Language support
This may break compatibility for applications using per pixel shading.
No Frame buffer object support
This may break compatibility for applications using render to texture functions.
Few texture units found
This may slow down some applications using fragment programs or extensive texture mapping.
Extension verification:
GL_EXT_bgra has been added to the extensions list of Intel 810/810E
GL_EXT_paletted_texture has been added to the extensions list of Intel 810/810E
GL_WIN_swap_hint has been added to the extensions list of Intel 810/810E