Activating opengl Overlays in Windows

I am looking for help activiting opengl overlays in windows using QT and Visual studio 6.0.

My ultimate goal is to have an image in the background and draw text and shapes on the overlay plane, which will not require me to redraw the picture each time the shape or text is updated.

I’m looking at trying to use the glut functions to do that same thing. Hopefully one of us will get this figured out. I’m trying to capture live video and put overlays on the video (test/graphics). I can get the video easy enough, I just can’t get the overlays.

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