I have a program written with OpenGL in C++ with Borland C++ Builder 5. I want to optimize my code with specific instructions of the GeForce 3/4 chipsets.
Need Help! What do I need? How do I do it? Where can I get info?
Hints please!
I have a program written with OpenGL in C++ with Borland C++ Builder 5. I want to optimize my code with specific instructions of the GeForce 3/4 chipsets.
Need Help! What do I need? How do I do it? Where can I get info?
Hints please!
Visit NVIDIA’s developer site.
There is a big SDK for OpenGL.
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