View Full Version : Geforce 3/4 OpenGL

01-20-2004, 05:20 AM
I have a program written with OpenGL in C++ with Borland C++ Builder 5. I want to optimize my code with specific instructions of the GeForce 3/4 chipsets.

Need Help! What do I need? How do I do it? Where can I get info?

Hints please!

01-20-2004, 11:12 PM
Visit NVIDIA's developer site.
There is a big SDK for OpenGL.