Gl.h, glext.h, and opengl32.dll

Hello. I am working a little with multi texturing and was trying to use GL_SUBTRACT but it is not in either gl.h or glext.h. I have an nVidia GeForce Quadro 4 900XGL adapter with the latest drivers. How can I go about getting the latest gl.h, glext.h, and opengl32.dll files? Thanks.

you can get the latest headers here
http://oss.sgi.com/projects/ogl-sample/registry/

as for the dll, that comes with windows. all the relevant updates are included with the nvidia drivers.

Thanks. I did not realize that relevant opengl32.dll updates come automatically via the nVidia drivers but it certainly makes sense.

actually, opengl32.dll itself isn’t updated. i was referring to the variuos dlls that nvidia installs, which you can view in the advanced display properties dialog.

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