I made a small implementation of Conways Game of Life using GLUT. It works well and my machine, on XP SP2 machines the code compiles and runs, but the graphics screw up.
I’ve implemented them, though took a little effort to re-structure things so as not to have actual code in .h files. I had to change a GLuint const quadsize = 20; i had for a #define 'cause I kept getting an error about it already been defined in glut.h (no matter which var name I used). I don’t know why i got that error.
I haven’t been able to test the code on an XP SP2 machine yet…