What compiler options do I need to add to compile in windows?

I know when I’m compiling in UNIX I have to add a whole list of compiler commands when compiling, for example:

-lX11 -lXext -lXmu -lXt -lXi -lGL -lGLU -lglut -lm

But those exact ones don’t work in W32. What do I need to include to get it working.

I’m using Dev-C++. Is there anything else I need to do to complile OpenGL and GLUT? I already installed the GLUT.h and GLUT.lib. Thanx

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