wglDeleteContext

Hi,

One place in the MSDN documentation it says that I should release/delete the DC before deleting the GLRC, and another place it suggests the reverse order … ?

You slould release/delete things in vise versa than you created them. In your case if you wrote:
h_DC:=GetDC(hWnd);

h_RC:=wglCreateContext(h_DC);
you need to release these in this way:
wglDeleteContext(h_RC);
ReleaseDC(h_DC,hWnd);

Thanks - that’s also what my intuition told me :wink:

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