OpenGl Sorce code or .O files for same

I am using the Ada GNAT compiler which can link
to the C/C++ object code files produced by the
GCC compiler. The GCC compiler is part of the GNAT compilation system and can produce the
needed .O files if the C/C++ source code is
available. This obviously would be the best
solution. As another option, the actual .O files
(GNAT uses the actual .O files instead of a
library) might be usable provided that the are
usable by the linker. The GNAT version in uestion
is 3.15-NT (I do not know what versions the GCC
compiler or the linker are). Also, the source
code needed is for the Windows version. I also
would need the source code for GLUT.

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