I’m getting a BUNCH of errors when compiling a simple program. It’s comes at the “#include <GL/gl.h>” then about 100 errors within the header file. Most of them deal with “WINGDIAPI.”
I think I have the most updated header files for gl.h, glu.h and glut.h. Anybody have any ideas or come across this problem before?
…as this issue somehow p%s&es me off…
I was writing some classes in VC and spent hours searching for what was going wrong. Finally I gave up and searched the forum just to see that it wasn’t my damn fault…