Nvidia GeForce triangle rendering problem

:slight_smile:

hi,

iam currently trying to render triangles thru the nvidia geForce graphics card…and am facing a strange problem…

wen i render the triangles with out the card…i.e., thru the CPU only i get good rendering(marching cubes renderer)…the surfaces i get are smooth and with no artifacts…

but wen i get my card installed the same application renders the triangles along with some lines poking out form each direction…

pretty weird for the same program to behave this way after the card being installed…

some help or suggestions on this wil be highly appreciated…

or is there any settings on the card that is to be done before starting to use the card for rendering.??

Thanks in Advance,
Ashok
:rolleyes:

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