I have some memory problem in my MFC & OpenGL Application.It goes like this
1.My application have a modal opengl dialog.
2.Before I open dialog,memory usage is 300 mb
3.After open that dialog (initialize opengl and many texture),memory usgae is 318 mb
4.After closing the dialog(delete opengl context and all of textures),memory usgae is 310 mb
5.Look like i cant get this 10 mb back,No matter what i do.
6.I dont think it a memory leak,since when i open that dialog agin memory usge is exactly 318 mb.
7.Someone please help me
Thank