View Full Version : Visual Basic OpenGL

03-09-2005, 02:59 AM
I know using OpenGL in Visual Basic is probably something like Blasphemy but unfortunately I don't have the time to learn any other languages.

I'm in the process of attempting to write a computer game but I can't for the life of me get multiple textures working.

I mean, it loads the bitmap files but when I try to bind it, it only binds the last texture loaded.

I'm basing this off the NeHe code from
www.nehe.gamedev.org. (http://www.nehe.gamedev.org.)

Any help would be greatly appreciated.

03-12-2005, 05:20 PM
posting a code snippet might help

04-01-2005, 10:03 PM
There is nothing to be ashamed about using Visual Basic. I always write programs in VB and once compiled, then the speed is just as quick. I have written an OPENGL based VB software which reads in a file containing 800,000 facets and even on my lap top, the refresh rate is impressive.