View Full Version : OpenGL Capabilities

09-30-2004, 04:16 PM
Hi there,

I'm a comfortable java programmer and am learning basic OpenGL, looking at sites like this. I've completed a few basic tutorials. AFter surfing the web on OpenGL I'm trying to set out my limits. I can see how 3-d cubes would be modelled but how would I go about modelling something like a cat and have it look realistic. Would I start with polygons and add texture later? Would this look trashy? Please advise your input would be of much much value.

Thanks :)

09-30-2004, 04:29 PM
please refer to OpenGL for beginners thread.

Dol AI with 3D Bone system
10-14-2004, 08:38 AM
Do you want initialize opengl to open graphic viewport?

tomorrow I will send to you. You can find me in Coding: Beginner forums section.