View Full Version : OpenGL Rendering

03-31-2004, 12:57 AM
Hi, Could anybody tell me how to render Multigen's .flt file using OpenGL?


Tom Nuydens
03-31-2004, 04:15 AM
OpenGL does not handle/deal with file formats in any way. You'll have to look elsewhere to find either an existing library that will load your files for you, or a specification of the file format so you can write your own loader.

-- Tom

03-31-2004, 08:40 AM
Moving thread to the Higher Level APIs forum.

03-31-2004, 08:43 AM
YOU can use other toolkits that call through OpenGL to load and draw your Multigen Open Flight model.

An example of this is Open Scene Graph:


Most toolkits like this can load 3D models in a range of formats and draw them at the direction of your application code.

06-11-2004, 05:52 AM
If you want to use it an OpenGL app then look at Polytrans from www.okino.com (http://www.okino.com) and their OpenFlight add on.

You can read an OpenFlight file in to Polytrans and then save it as Opengl 'C' code...

06-13-2004, 01:06 PM
You can also write your own loader/renderer. Get the OpenFlight specification from http://www.multigen-paradigm.com/support/dc_standards.shtml

06-13-2004, 11:30 PM
Hi, you can use the flt free loader source code for SGL library. :eek: