doing a negaative scale to flip an object

Hey, Im doing a game where I have to reuse objects to build a different object like say a ship with different wings. I was wondering if when you do a negative scale of something, do you also flip the winding of faces? Like if the faces was ccw, and I do a neg scale of 1 on the x to flip, does it also flip my polygon winding? My object seems to be fron t face culled now. Can anyone help? thanks

Yes, it does reverse the winding.
Not a problem though, you can switch the frontfacing winding cw/ccw with this :
http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/frontface.html