Render A Mass of Cloud Based on A New Volume Method.

I make a program to render cloud. The fps is about 80~90. You can see the detail in my website.
My website is http://alexgissing.orgfree.com/

My website is http://alexgissing.orgfree.com/

Great. 4 screenshots of a basic cloud, no details, not code.
And why is it relevant to an OpenGL forum ?

I would really recommend

http://www.markmark.net/clouds/
http://www.markmark.net

to you. It has lots of thought food!