Hi everyone.
I was wondering whether it’s only me or others too who get annoyed by all these advanced LOD technics seen in many games in the past and nowadays. It usually looks really ugly as the distance between viewer and an LOD’ed objects changes.
I’ve just seen new demo of the game Far Cry, which is next example of how bad it looks - talking about LOD only. The stones look as if they were getting replaced all over the time, the palmas and everything else too.
Do you know any game where LOD was done in a way that it was unnoticeable for the player or it has to be like that?
Any suggestions for a better LOD?
Thanks