View Full Version : OSX GLUT?
12-13-2000, 11:04 AM
The Mac GLUT makes calls to interfacelib that are not supported in carbonlib. Is there a carbonized GLUT?
Here are some steps if you want to try to recompile (I haven't done so, but the source project is included with the OpenGL SDK).
-Delete the access paths to the MacOS Support folder and add one to the Carbon Support folder.
-Change the prefix file under the C/C++ Language section to CarbonHeaders.h
-Now when you try to compile you'll see all the errors that you need to fix. Most of them are basically just replacing something like window->port with GetWindowPort(window) or else SetPortWindowPort(window).
iconRect = window->portRect;
GetWindowPortBounds(window,&iconRect) I think.
is the same as
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