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G4Soon
06-13-2001, 05:11 PM
How do I set up OpenGL as full screen?

BANE
06-14-2001, 11:09 PM
You should look into Apple OpenGL examples. There is code to do that. It is not straight forward. You have to use DrawSprocket, assuming you have MacOS 9.x.

I really do not know about MacOs X.

But the OpenGL SDK contains some good examples on how to do fullscreen OpenGL.

Dan.