Order Independent Transparency

Hello, I just downloaded the NVSDK, which compiles and builds fine under OS X. But when I start the oit demo I just don’t get what I should get. Did anyone try the NVSDK demos. You can get them under http://developer.nvidia.com/object/linux_cg_toolkit.html.
I do have a GeForce4Ti4600.

Any Comments?? Thanx!

Do you mean you don’t see correct output or you don’t understand what is supposed to be so special about the output? What is so special is that the demo is generating correct transparency without using a depth sort alg (such as a BSP tree).

Originally posted by TryGuy:
[b]Hello, I just downloaded the NVSDK, which compiles and builds fine under OS X. But when I start the oit demo I just don’t get what I should get. Did anyone try the NVSDK demos. You can get them under http://developer.nvidia.com/object/linux_cg_toolkit.html.
I do have a GeForce4Ti4600.

Any Comments?? Thanx![/b]

[QUOTE]Originally posted by chadseld:
[b]Do you mean you don’t see correct output or you don’t understand what is supposed to be so special about the output? What is so special is that the demo is generating correct transparency without using a depth sort alg (such as a BSP tree).

Thanx, but I know that. The mistake is that there are pixel-artefacts all over on the screen and all the spheres are in front of the teapots (in both views). Does anyone experienced similar problems?

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