OS X 3D Font

aglUseFont doesn’t work when programming with cocoa since you can’t aglSetCurrentContext to an NSView – has anyone come up with a good way to output 3d text with cocoa?

Apple has a sample showing how to render Cocoa text to a texture, or you could use FTGL: http://homepages.paradise.net.nz/henryj/code/index.html#FTGL

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