View Full Version : which fileformat to use
01-26-2002, 01:19 PM
As a newbie to Cocoa-OpenGL, I am looking for a modeller. which file-format is best to use. I am seriously into buying Cinema4d as a modeller. Are there better 3d modellers out there ?
Matt da Monkey
02-04-2002, 02:26 AM
IMO Lightwave is more convenient, since its OBJ scene format is quite well documented; however if .3DS format exporting is supported in C4D (it is for LW) go for it, since it's the more convenient one, fairly documented and damn simple.
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