Are there any functions in OpenGL like glTranlsatef() and glRotatef() that allow you to send it an array which would signify coordinates
ex.
double bob[] = { 10.0, 0.0, -5.0 };
glTranslate(1.0, 0.0, -1.0, bob);
does anyone know of a function like this or is it easier to do the math myself?
Originally posted by Shaggy:
[b]Are there any functions in OpenGL like glTranlsatef() and glRotatef() that allow you to send it an array which would signify coordinates
ex.
double bob = { 10.0, 0.0, -5.0 };
glTranslate(1.0, 0.0, -1.0, bob);
does anyone know of a function like this or is it easier to do the math myself?
Shaggy[/b]
Do it yourself … it’s faster and easier …
adios dariusz
BTW You could use the feedback mode to do such stuff … but you better don’t …