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vbovio
09-28-2006, 03:10 PM
Hi,
I'm new to both Cocoa programming and OpenGL,
I have got the task of displaying text, since this is not something built-in on OpenGL, I don't know how should I do this, for what I have read, drawing the text as textured quads you get the best performance, I need the text to be in 2D, that is, allways facing to the front, and performance is important since I may draw lot of labels out there.. and best if I can chose a font from the ones that are installed.. I would like to know if there is some tutorial or example I could see,
Many thanks!

OneSadCookie
09-29-2006, 02:59 AM
http://onesadcookie.com/svn/repos/NSViewTexture shows one way.