Undefined symbols?

Hey everyone,

I’m kinda new on the OpenGL scene, so bear with me. I was over on the NeHe site, and tried compiling their OSX program. It kept giving me errors like this:
ld: Undefined symbols:
_DrawGLScene
_InitGL
_ReSizeGLScene

So I figured I hadn’t linked in some libraries, but when I look it only says you need to have two, OpenGL and GLUT, which I have linked in. I tried nm’ing both libraries, and sure enough neither one has those functions. It looks like the documentation is old - what do I have to do to have a correctly compiling program? Points to (functiong) source would be good. Thanks.

-Justin

Those are NeHe’s own functions. I’m guessing you haven’t included one of the source files in the project.

That’ll do it! Thanks a bunch - I got a GL program working just now, too…

Allow me to recommend the http://www.idevgames.com/ forums as a much better source for Mac OpenGL information.

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