[Platform Differences]

Why does (e.g.) Quake3 look that different between windows, mac os x, and linux platforms? Is there any way to make it look the same (or a lot closer than it is now) on two different platforms. I would appreciate it if an expert would give me a complete explanation. Thanks.

It looks different?

Beyond the gamma, news to me…

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http://www.gamedev.net/community/forums/topic.asp?topic_id=308254

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