How to compiler under OSX

I am trying to learn OpenGl, following a good tutorial but they do not explain hot to compile it. And of course no doc about it.
Whatever the compiler i use, it can’t find standards librairies like:
_ReSizeGLScene
_glBegin
_glClear
_glEnd

please help.

Thx

They should be in libraries called OpenGLEngine and the like… have a search around. If you’re using codewarrior, you’ll need to download the openGL sdk from apple’s website.

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