I am trying to learn OpenGl, following a good tutorial but they do not explain hot to compile it. And of course no doc about it.
Whatever the compiler i use, it can’t find standards librairies like:
_ReSizeGLScene
_glBegin
_glClear
_glEnd
…
They should be in libraries called OpenGLEngine and the like… have a search around. If you’re using codewarrior, you’ll need to download the openGL sdk from apple’s website.