Stencil buffer accelerated?

Is stencil testing HW accelerated on Macs? After running my app with AGL_STENCIL_SIZE 1 it slows to a crawl.

You might want to check on this, but don’t you set the size to the bit depth you want? I think OpenGL supports upto 8-bit stencil buffers, so try other bit depths and see if they work any better. Also, what graphics card are you using?

Morgan

This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.