Problem with glDrawElements

my display list seems not working with glDrawElements. Is it normal or is it due to me ? with glBegin…glEnd that works fine.
Must i do glDrawElements outside a display list ?
huh ?

I think it should work. Probably do you have some enable/disable in the wrong place.

NO, i just lose one face beyong two. that’s put me down !
I know it is possible, because i don’t modify my vertices, so they stay as they were initialized

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