View Full Version : Bug: No distance fog when using glDrawElements

11-09-2002, 04:23 AM
Here is my problem: When I call glDrawArrayElements() a distace fog isn't drawn, but when I do the same thing using numerous glArrayElement () calls then everithing is OK and the fog is visible. Why???

But when I call glLockArrays before glDrawElements - fog is drawn correctly. ???

Sorry for terrible english http://www.opengl.org/discussion_boards/ubb/smile.gif
p.s. on TNT2.

11-09-2002, 05:20 AM
sounds like a driver bug... wich driver(incl.version) are using ?

11-09-2002, 06:02 AM
Detonator: Win98
old one I'd say http://www.opengl.org/discussion_boards/ubb/smile.gif