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Hazem_vb
09-28-2002, 09:14 AM
How Can I Animate Parts Of an Object In a 3ds File In OpenGL ?

Can You Answer me with Code Sample

jwatte
09-28-2002, 09:22 AM
Assuming you know how to read out the vertex weights for your mesh, and that you know how to extract a skeletal pose as a series of matrices, here's some code:
http://www.mindcontrol.org/~hplus/vert_weighting.html

jubei_GL
09-30-2002, 08:41 PM
3DS file format does not support skeleton animation .. You will have to animate your 3D mesh manually, meaning moving each body part by hand, thus creating an animation ..