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rsforster
02-18-2006, 08:47 AM
Does anyone know of a good commercial package that would provide font support to an OpenGL application. Something that would draw True Type fonts to a bitmap for display by OpenGL. A company that provides packages for both Windows and Linux would be preferable.

Robin.

Overmind
02-19-2006, 12:43 AM
http://homepages.paradise.net.nz/henryj/code/index.html#FTGL

It's not a commercial library, but it's definitly ready for commercial use.

meanfox
02-20-2006, 04:26 PM
I'm tinkering with FTGL right now. For high performance and crisp-like-a-word-processor text, should we be using FTGLTextureFont or FTGLPixmapFont?

So far I haven't succeeded in getting 12 point text to be crisp for either... :-(

Using freetype 2.1.10

Tom

meanfox
02-20-2006, 04:33 PM
Oh and I am on Windows.

Anyone else using Windows + FTGL and getting small crisp text? Or are people doing their own code on top of freetype?

Tom

muratmat
02-22-2006, 11:05 PM
You can try Amanith ( http://www.amanith.org ), that is fully crossplatform.

ScottManDeath
02-23-2006, 03:11 PM
Blizzard also uses Freetype 2.0 AFAIK in their games. And they are not uncommercial ;)