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mderdem
01-27-2003, 01:15 AM
Hi,

I am looking for a file format which Maya can export and I can write an importer for.

The file format needs to be able to contain the regular 3d data such as polygons, UV, materials. But I also want to be able to use multitexturing, OpenGL shader data ( for Cg or other shader ).

I could define my own file format but then I would need to write a Maya exporter. This is time consuming.

Thanks.