Problem with including the glut.h

Something must be added and some settings must be done before you can compile programs with OpenGL functions,someone said.My partner told me: glut32.lib should be added to the folder INCLUDE,and the glut32.dll and glut.dll should be added to the folder Windows/system32,which I have done correctly.At last,Having entered the Visual C++ 6.0,under my project,I changed the project Settings by adding opengl32.lib and glut32.lib to the LINK item.All of the steps have been finished.The glut.h can’t be included correctly!Why? Confusing…