ARB_shadow_ambient

I wanted to try this extension but when I use it I just have an invalid enumerant error.

glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, .5);

Isn’t that the way it’s used to be ?

what hardware’s that supported on?!

Yeah right, didn’t paid attention to it. I don’t know for the supported hardware, I went onto it after my topic in the shaders forum.
The fact is that it is declared in my headers and the extension has been approved in 2002, I blindly thought it was okay for me…
So I guess I’ll move into the texture combiners then.

Thanks.