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Alessandro_dup1
06-05-2003, 02:34 PM
Hi, perhaps somebody can help me with this matter: if you download this small VC++ project ( http://www.web-discovery.net/lesson06_pbuffer.zip ), you will see that i'm trying to use wgl_arb_render_texture. The issue is that i should get two textured teapots, one with the bitmap file, one with the pbuffer texture. Instead, all i get are two black teapots, and i cant understand why, since texturing is enabled and textures are correctly loaded.

AndrewM
06-05-2003, 04:46 PM
Remember a pbuffer has it's own state..