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View Full Version : GL_ARB_MULTITEXTURE + GL_SPHERE_MAP



Andrea Rossini
07-23-2002, 12:18 AM
I'm want to multitexture an object:
the main texture coords are explicity given but the second texture is to be sphere mapped
and it has an alpa channel, I actually blend it with glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) drawing twice the object.
any ideas to convert it to GL_ARB_MULTITEXTURE ?

ToolChest
07-23-2002, 02:54 PM
sounds like a good idea...
http://www.opengl.org/developers/code/sig99/advanced99/notes/node61.html?multitexture#first_hit