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View Full Version : How to test whether a point is inside or outside the closed face?



roysen
05-08-2004, 06:07 PM
How to test whether a point is inside or outside the closed face?
Is there any ready method in opengl?
tell me something.Thank you first:)

dslprog
05-09-2004, 06:37 AM
I'm not sure if OpenGL can do that for you, but this link might be helpful:

http://nehe.gamedev.net/data/articles/article.asp?article=10

roysen
05-09-2004, 03:42 PM
thank you for that:)