View Full Version : ARB_npot and GENERATE_MIPMAP

09-24-2004, 08:42 AM
I'm using non-power of two textures for some full screen render to texture. If I enable GENERATE_MIPMAP, it seems like the generation is done in software.

Setting my viewport to power-of-two dimensions gets things back up to speed.

Will the GeForce 6 series ever accelerate mipmap generation for npot textures? ( cass? :) )