Hi, I’ve wrote an OpenGL application with animation and collision detection.
This application works fine on nVidia, Intel or Matrox cards, but hangs the PC on ATI cards.
Anyone have a suggestion about this?
Thanks
Graziano
I’d suggest you post a few more details. Things that might help to diagnose your problem:
- What is your application doing?
- Exactly where does the problem happen?
- Which ‘ATI cards’?
- What driver version?
- Which operating system?
- What programming language?
- What have you tried?
- What do you see on the screen?
- What should you have seen?
Your current post waters down to “I wrote a program that doesn’t work - any ideas?” which doesn’t help us to help you at all…
Hopefully someone can help you once we know more about what the problem is.
– Jeff
Sorry, you’re right.
- In my application I simulate the movement of a CNC machine, using OpenGL and GLUT. I use some display list for instancing object.
- The problem appear when GLUT create the display window. On screen appears only the window title and the bordes and the PC freeze.
- I’ve tried with Radeon VE and with some notebook with different ATI Mobility chipset.
- I’ve tried Catalyst 3.0 and 3.1
- The operating system is Windows 2000 or WindowsXP
- Visual C++
- I’ve tried to reinstall drivers and to recompile the application.
8-9) I don’t see anything on screen, where I aspect to see the animation of machine model.
As I wrote in my previous message, on other cards my program works fine.
Thank for your answer
Graziano
It seems like you have done everything reasonably.
Contact devrel@ati.com for more help with the issue. They will probably need the app to reproduce the problem.
-Evan