View Full Version : glext.h with NV30 extensions?
Does anyone know if there is a glext.h floating around somewhere that has the new NV30 tokens and functions in it? If not, I can add them by hand, it just might take a while http://www.opengl.org/discussion_boards/ubb/wink.gif
09-04-2002, 03:57 PM
Check out this one: http://cvs1.nvidia.com/OpenGL/include/glh/GL/glext.h
Has support for NV_fragment_program, NV_float_buffer, ARB_vertex_program, NV_vertex_program2, etc...
09-04-2002, 05:48 PM
I like extgl :
You should try to develop in delpi.. the "header" files arent that fast updated so i think i have included the exts myself for the last 2 years now :-)
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