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View Full Version : Converting RGB Color to UV Texture



IsMakeFire
06-01-2004, 12:03 AM
Is there a (fast) way of copying the currently rendered color values to the texture coords of a texture? So like if I want the red and green channels to act as the x and y texCoords of a texture.

ox1d_47
06-01-2004, 01:21 AM
Shaders.

IsMakeFire
06-01-2004, 10:02 PM
Since I havn't been able to get those working yet, I was hoping there was a simple buffer copy command... but if you insist...