GeforceFX6800 16bit auto-mipmaps?

hi,

does anyone know if the geforce fx6800 supports automatic mipmap-generation (SGIS_generate_mipmap or sth similar) for textures using 16bit per color channel?
(on the FX5 series, 16bit textures must be GL_RECTANGLE_NV, so there’s no mipmapping there)

thanks a lot,
demonoid

Hi demonoid,

Yes, the 6800 supports automatic mipmap generation for fp16 textures.

Thanks -
Cass