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Tytrix
11-12-2002, 12:25 PM
Hello,
I have written a "base system" for an OpenGL/Win32 application in C/C++. It's object-oriented and easily expandable because I've tried to explain everything important in the code comments. It does several important basic tasks for you and contains a console for basic command-line interactivity (i.e. for easy testing).
If you're interested, take a look at it: you can download the code including a short documentation at
http:// www.danielwytrykus.de.vu (http://www.danielwytrykus.de.vu)
(in section "programming")

I'm currently using this code in one of my own OpenGL projects.

For comments or suggestions, you may answer me here or write a mail (my address is on the site)