Motion Blur Without Accum buffer

Hi
Usual Method of getting Motion Blur is using Acuumulation Buffer But that is too slow & brings down FPS to Horrible low level. Is there any other method to get same without using Accum Buffer.
Thx for Any help
Oglix

hi,
render your stuff into a texture and blend
this, after drawing the normal scene,over the screen,then render to texture again…
hope this helps

use devil.
ther are som intersting functions

just for information
on NVidia board detonator 50 introduce a hardware support for glAccum(with normal performance).

Originally posted by ayaromenok:
just for information
on NVidia board detonator 50 introduce a hardware support for glAccum(with normal performance).

Wow! Which cards does this apply to?? Quadro FX? I have a Ti 4200 and I hardly think that they can do HW accum on that chip (with only 32 bit color depth).