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devdept
03-08-2006, 12:55 AM
Hi All,

Here is the million dollar question:

Which is the easiest way to evaluate trimmed NURBS points to calculate the 3D bounding box extension? :eek:

If I am not wrong evaluators work on untrimmed surface and Callback require GLU v1.3 that not all PCs have installed... :confused:

Thanks in advance,

Alberto