View Full Version : Trimmed NURBS bounding box

03-07-2006, 11:55 PM
Hi All,

Here is the million dollar question:

Which is the easiest way to evaluate trimmed NURBS points to calculate the 3D bounding box extension? :eek:

If I am not wrong evaluators work on untrimmed surface and Callback require GLU v1.3 that not all PCs have installed... :confused:

Thanks in advance,