Multi Planar Reformatting (MPR) ??? what is

Hi, I am looking for an algorithm for MPR. it consist of contructing the 3D object from a serie of planar images (in medecin).
in other words, initialy I have a serie of images from a brain 4 exemple, the plan of the images is (x,y) and now I want to see an image through the (y,z) plan… etc

thinkx

Im not sure if I understood the question, but sounds like you want to create a 3D texture out of this.

There is a demo at ATI that does this :
http://www.ati.com/developer/sdk/RadeonSDK/Html/Samples/OpenGL/RadeonVolVis.html

V-man: You are right … that what he ment. But MPR uses planar slice geometry, while ATis demo program employs spherical shells.

There was a course on volume rendering last year at Siggraph: http://www.cs.utah.edu/~jmk/sigg_crs_02/courses_0067.html

Source code is available via the OpenQVis project: http://openqvis.sourceforge.net